set demoon "g_synchronousclients 1;record;g_synchronousclients 0;pb_plist;echo You are currently ^2Recording a demo.;set demotoggle vstr demooff" set demooff "pb_plist;stoprecord;echo You are currently ^1Not ^1Recording a demo.;set demotoggle vstr demoon" set demotoggle "vstr demoon" bind f12 "vstr demotoggle" bind / "kill" seta name "^4S^7N^4L^d!^0Naylor" //shows player name exec selector.cfg //movement bind UPARROW "+forward" //forward bind DOWNARROW "+back" //backwards bind LEFTARROW "+moveleft" //moveleft bind RIGHTARROW "+moveright" //moveright bind MOUSE2 "+sprint" //sprint bind CTRL "+movedown" //crouch bind SHIFT "+moveup" //jump bind ENTER "+activate" //use bind # "+prone" //prone bind DEL "+leanleft" //lean left bind PGDN "+leanright" //lean right //Weapon usage bind MOUSE1 "+attack" //shoot bind KP_INS "+reload" //reload bind KP_ENTER "+zoom" //binos bind KP_END "weaponbank 3" //main weapon bind KP_DOWNARROW "weaponbank 2" //piatol bind KP_PGDN "weaponbank 1" //knife bind KP_5 "weaponbank 4" //grenade bind KP_LEFTARROW "weaponbank 5" //special weps 1 bind KP_HOME "weaponbank 6" //special weps 2 bind KP_UPARROW "weaponbank 7" //special weps 3 //Miscellaneous bind ESCAPE "togglemenu" //main menu bind F1 "vote yes" //vote yes bind F2 "vote no" //vote no bind ` "toggleconsole" //console set w-bank1 "weaponbank 1; set nextw-bank13 vstr w-bank3" //activates knife set w-bank3 "weaponbank 3; set nextw-bank13 vstr w-bank1" //activates smg set nextw-bank13 "vstr w-bank1" bind h "vstr nextw-bank13" // Connection seta cl_maxPing "800" seta cl_maxpackets "63" //set to same or as a divisor of com_maxfps seta cl_packetdup "1" //re-send packets if lost seta cl_timeNudge "0" //anti lag seta cl_yawspeed "140" seta cl_pitchspeed "140" seta cl_autoupdate "1" seta cl_run "1" seta cl_anonymous "0" seta cl_punkbuster "1" seta cl_language "0" seta cl_allowDownload "1" //allows download of missing files from server seta cl_language "0" //sets language seta rate "25000" //max rate of the game engine seta snaps "40" //leave this alone //Weapon zoom settings seta cg_zoomfov "22.5" seta cg_zoomDefaultBinoc "22.5" seta cg_zoomDefaultSnooper "40" seta cg_zoomDefaultFG "55" seta cg_zoomStepBinoc "5" seta cg_zoomStepSnooper "5" seta cg_zoomStepFG "10" seta cg_useWeapsForZoom "1" seta cg_zoomDefaultSniper "8" seta cg_zoomstepsniper "4" // HUD seta cg_crosshairAlpha "1.0" //1 enables crosshair displayed at full colour seta cg_crosshairColor "green" //crosshair colour seta cg_crosshairColorAlt "green" //crosshair colour if health = 1 seta cg_crosshairPulse "1" //0 stops crosshair pulsing 1= pulsing seta cg_crosshairhealth "0" //0 stops crosshair changing as you take damage seta cg_crosshairSize "40" //crosshair size seta cg_crosshairX "0" //crosshair centered x axis seta cg_crosshairY "0" //crosshair centered y axis seta cg_drawCrosshair "5" //5 = dot crosshair seta cg_drawFPS "0" //shows frames per second seta cg_fov "120" //sets feild of view to 120 max seta cg_drawCrosshairNames "1" //shows names of team players seta cg_drawCrosshairPickups "1" //shows items seta cg_brassTime "0" //shows empty bullet shells seta cg_drawGun "0" //shows gun seta cg_muzzleFlash "0" //shows flash from firing seta cg_bloodFlash "0" //shows blood flashes seta cg_drawReinforcementTime "1" //shows team spawn timer seta cg_drawSmallPopupIcons "0" //reduces screen text clutter seta cg_drawSpreadScale "0" //controls crosshair expanding seta cg_lagometer "0" //draws the lagometer seta cg_autoaction "0" seta cg_marktime "0" seta cg_drawBuddies "1" seta cg_drawRoundTimer "1" seta cg_wolfparticles "0" seta cg_complaintPopUp "0" //stops complaint pop up's //Memory seta com_soundMegs "64" //increases the quality of sound seta com_zoneMegs "64" //64 is best seta com_hunkMegs "192" //highest memory alocation for et cuz it will not use anymore seta com_maxfps "125" //highest frames per second // Movement seta cg_runpitch "0.00" //stops bobbing movement when running or moving seta cg_runroll "0.00" seta cg_bobup "0.00" seta cg_bobpitch "0.00" seta cg_bobroll "0.000" seta cg_bobyaw "0.000" //Mouse seta cl_freelook "1" //aim with mouse rather than keyboard seta cl_mouseAccel "0" //controls mouse acceleration seta sensitivity "4" // controls sensitivity the lower the number better aim but more movement seta m_pitch "0.016" //controls vertical and horizontal mouse sensitivity, set to lowest poss seta m_yaw "0.022" seta m_forward "0.25" seta m_side "0.25" seta m_filter "0" //Etpro settings seta cg_autoswitch "1" //switching to other weapon when out of ammo seta cg_noAmmoAutoSwitch "1" //changes weapon when completley out of ammo seta cg_gibs "0" seta cg_bloodTime "0" //defines the amout of time blood stays on objects seta cg_autoReload "0" //controls the autoreload option seta b_smallPopups "1" //keeps popups small seta b_noTapoutWarning "0" seta b_popupStayTime "2000" //defines in milliseconds the time a popup will stay before fading seta b_popupFadeTime "2500" //defines in milliseconds the time a popup will take to fade out seta b_hudYoffset "10.0" //moves the HUD up so it is out of the way of the demo record time seta b_descriptiveTextscale "0.8" //scales the limbo hud text seta b_numPopups "-1" seta b_votetextscale "0.8" //defines the scale for the vote text seta b_drawranks "0" //when set to 1 the ranks of other players are draw on the hud seta b_drawclock "0" //draws the local time on the hud seta b_fireteamAlpha "1" //defines the transparency of the fireteam box 0=100% transparent seta b_lagometerAlpha "0.5" //defines the transparency of the lagometer ^^^^^^^^^^^^^^^^^^^ seta b_watermarkAlpha "1" //defines the Alpha of the watermark seta b_chatAlpha "0" seta b_chatFlags "0" seta b_altHudFlags "2" seta b_altHud "2" seta b_popupTime "0" //time in milliseconds between popups seta b_goatsounds "1" //sets the knife kill sound seta b_hitsounds "1" //enables hit sounds seta b_shoveshounds "1" //enables shove shounds seta cg_announcer "1" //enables you to hear the announcer seta cg_drawCompass "1" //draws a compass version 1 seta cg_showblood "1" //removes blood from view seta cg_cursorHints "0" //stops in game hints being shown seta cg_shadows "0" //removes shadow seta cg_coronafardist "0" seta cg_predictItems "1" seta cg_autoactivate "1" seta cg_viewsize "100" seta cg_voiceSpriteTime "6000" seta cg_printObjectiveInfo "1" seta cg_useScreenshotJPEG "1" seta cg_drawNotifyText "0" seta cg_quickMessageAlt "1" seta cg_popupLimboMenu "0" seta cg_descriptiveText "1" seta cg_drawTeamOverlay "2" seta cg_teamChatTime "8000" seta cg_teamChatHeight "8" seta cg_coronas "0" seta cg_deferPlayers "1" seta cg_blinktime "100" seta cg_cameraOrbitDelay "50" seta cg_noTaunt "0" seta cg_noVoiceChats "0" seta cg_noVoiceText "0" seta cg_drawWeaponIconFlash "0" seta cg_specHelp "0" seta cg_specSwing "1" seta cg_atmosphericEffects "0" seta cg_fastSolids "1" seta cg_drawFireteamOverlay "1" seta cg_instanttapout "0" seta cg_draw3dIcons "0" seta cg_drawRewards "0" seta cg_bloodDamageBlend "0" seta cg_railTrailTime "0" seta cg_stereoSeparation "0.4" seta cg_drawStatus "1" seta cg_drawSnapshot "0" seta cg_weaponCycleDelay "0" seta cg_cycleAllWeaps "1" seta cg_teamChatsOnly "0" //rendering seta r_dipslayrefresh "120" seta r_ext_compressed_textures "1" unsafe seta r_ext_gamma_control "1" unsafe seta r_ext_multitexture "1" unsafe seta r_ext_compiled_vertex_array "1" unsafe seta r_ext_texture_env_add "1" unsafe seta r_ext_texture_filter_anisotropic "0" unsafe seta r_ext_ATI_pntriangles "0" unsafe seta r_ext_NV_fog_dist "0" unsafe seta r_ati_truform_tess "0" unsafe seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe seta r_ati_fsaa_samples "0" unsafe seta r_glDriver "opengl32" unsafe seta r_allowExtensions "1" unsafe seta r_glIgnoreWicked3D "0" unsafe seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe seta r_clampToEdge "1" unsafe seta r_texturebits "0" unsafe seta r_colorbits "0" unsafe seta r_stereo "0" unsafe seta r_stencilbits "0" unsafe seta r_depthbits "0" unsafe seta r_mode "6" seta r_smp "0" unsafe seta r_picmip "1" seta r_roundImagesDown "1" seta r_rmse "0" seta r_detailtextures "0" seta r_overBrightBits "1.000000" seta r_ignorehwgamma "0" seta r_oldMode "" seta r_fullscreen "1" seta r_customwidth "1600" seta r_customheight "1024" seta r_customaspect "1" seta r_simpleMipMaps "1" seta r_simpleitems "1" seta r_subdivisions "999" seta r_ignoreFastPath "0" seta r_lodCurveError "250" seta r_lodbias "1" seta r_flares "1" seta r_ignoreGLErrors "1" seta r_fastsky "1" seta r_drawSun "0" seta r_dynamiclight "0" seta r_dlightBacks "0" seta r_finish "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_swapInterval "1" seta r_gamma "1.600000" seta r_facePlaneCull "1" seta r_railWidth "0" seta r_railCoreWidth "0" seta r_railSegmentLength "0" seta r_primitives "0" seta r_trisColor "1.0 1.0 1.0 1.0" seta r_normallength "0.5"/ seta r_highQualityVideo "1" seta r_vertexLight "1" seta r_inGameVideo "0" //Field off view switch set sftog01 "cg_fov 90; sensitivity 2.5; crosshairSize 30;set sftog vstr sftog02" set sftog02 "cg_fov 120; sensitivity 4;crosshairSize 40;set sftog vstr sftog01" set sftog "vstr sftog01" bind MOUSE3 "vstr sftog" // spawn point selection bind 0 "vstr spawnone" bind 9 "vstr spawntwo" bind 8 "vstr spawnthree" bind 7 "vstr spawnfour" bind 6 "vstr spawnfive" set spawnone "setspawnpt 1; say_team ^0[^4Spaw^7nPo^4int^7: ^11^0]" set spawntwo "setspawnpt 2; say_team ^0[^4Spaw^7nPo^4int^7: ^12^0]" set spawnthree "setspawnpt 3; say_team ^0[^4Spaw^7nPo^4int^7: ^13^0]" set spawnfour "setspawnpt 4; say_team ^0[^4Spaw^7nPo^4int^7: ^14^0]" set spawnfive "setspawnpt 5; say_team ^0[^4Spaw^7nPo^4int^7: ^15^0]" //Other stuff seta mv_sensitivity "20" seta ui_smallFont "0.25" seta ui_bigFont "0.4" seta ui_glCustom "4" seta ui_ffa_fraglimit "20" seta ui_ffa_timelimit "0" seta ui_team_fraglimit "0" seta ui_team_timelimit "20" seta ui_team_friendly "1" seta ui_ctf_capturelimit "8" seta ui_ctf_timelimit "30" seta ui_ctf_friendly "0" seta cf_wstats "1.2" seta cf_wtopshots "1.0" seta cm_playerCurveClip "1" seta cl_wwwDownload "1" seta cl_doubletapdelay "0" seta g_maxGameClients "0" seta g_landminetimeout "1" seta sv_maxclients "20" seta timelimit "30" seta fraglimit "0" seta com_watchdog "60" seta com_crashed "0" seta com_watchdog_cmd "" seta com_introplayed "0" seta com_recommendedSet "0" seta in_midi "0" seta in_midiport "1" seta in_midichannel "1" seta in_mididevice "0" seta in_mouse "1" seta in_joystick "0" seta in_joyBallScale "0.02" seta joy_threshold "0.15" seta vm_cgame "0" seta vm_game "0" seta vm_ui "0" seta sv_hostname "ETHost" seta sv_punkbuster "1" seta sv_minguidage "0" seta sv_maxRate "0" seta sv_minPing "0" seta sv_maxPing "0" seta sv_floodProtect "1" seta g_friendlyFire "0" seta g_maxlives "0" seta sv_allowDownload "1" seta sv_master2 "" seta sv_master3 "" seta sv_master4 "" seta sv_master5 "" seta sv_lanForceRate "1" seta g_altStopwatchMode "0" seta g_complaintlimit "6" seta g_fastres "0" seta g_fastResMsec "1000" seta g_antilag "1" seta sv_dl_maxRate "42000" seta sv_wwwDownload "0" seta sv_wwwBaseURL "" seta sv_wwwDlDisconnected "0" seta sv_wwwFallbackURL "" seta bot_enable "0" seta con_debug "0" seta con_autoclear "1"