잡담/문답 맵만들다가 문제 발생...
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You may get this error when making a very large map, and although the obvious thing to do is to downsize the map you can do other things such as use detail brushes more so the vis data is less complicated so then the vis data wont be so large.
Also dont forget to use the caulk texture. Take into account the way the map is structurally made, it might not of given the error because the map is huge, but because its been made poorly in that you can see too much on screen at once and the view of whats on screen at once hasn\'t been taken into account well enough.
컴파일중 오류가 발생해서 해결하려하는데 제가 영어를 워낙 못해서[...]
해석 좀 부탁드려요 ㅠ ㅠ
Also dont forget to use the caulk texture. Take into account the way the map is structurally made, it might not of given the error because the map is huge, but because its been made poorly in that you can see too much on screen at once and the view of whats on screen at once hasn\'t been taken into account well enough.
컴파일중 오류가 발생해서 해결하려하는데 제가 영어를 워낙 못해서[...]
해석 좀 부탁드려요 ㅠ ㅠ
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^7[^2BTG^7]^0_^1P^9ersilia ^1[V]님의 댓글
^7[^2BTG^7]^0_^1P^9ersilia ^1[V]이름으로 검색 아이피 (61.♡.147.32) 작성일
윗줄꺼는 맵을 좀 줄이라는 것이고.. (크기나 안에 오브젝트 같은것 들 모두.. 인것 같은;)
밑에는 Caulk Texture(.. 뭔진 모르겠지만요;)를 쓰라는것 같은;
여튼 맵이 너무 크다는것 같아용; 저번에 그 지하철맵인가요?
^1[Zio]^4Thief님의 댓글
^1[Zio]^4Thief이름으로 검색 아이피 (61.♡.103.27) 작성일
넵...맵이 너무 커지면서 브러쉬나 데이타 처리가 복잡해지면서 많은 에러가 발생했다는군요
그리고 Caulk Texture 를 이용하여 맵을 제작시 에러가 적어든다고 하네요