잡담/문답 수직동기 관련
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butchji 컨픽 관련 글 해서 스모씨가 올려주신 내용이 있었죠
com_maxfps 100
r_displayrefresh 100
관련해서요
vid_wait_override (T)
Syntax: _vid_wait_override <0/1>
Default: 0
From techinfo.txt:
can be used to force wait for vertical sync in all modes. When
_vid_wait_override is set to 0, the type of waiting, if any,
for each video mode that's set thereafter is automatically set
to that appears to be the fastest safe state. However, it is
possible in some cases that automatic setting may result in
some screen glitching, and it is also true that shear can be
eliminated by waiting for vertical sync (although at a cost in
performance), so it may be desirable in some cases to override
the automatic wait selection and always wait for vertical
sync. This can be done by setting _vid_wait_override to 1. Once
set, this remains in effect through all succeeding mode sets,
even when Quake is exited and re-entered; the only way to keep
Quake from waiting for vertical sync once _vid_wait_override is
set to 1 is to set _vid_wait_override to 0. Note that changing
_vid_wait_override doesn't affect the current mode, but rather
takes effect on the next mode set.
자체적으로 VGA 소프트웨어에서 수직동기 항상 on 을 해놓는다면 상관이 없는지는 모르겠으나
혹여 확실히 적용시키시고 싶으신 분들을 위해서..
ps : 저는 100hz/100fps/수직동기on/마우스1000hz 놓고하면 너무 부드러워서 이상하던데요-_-
왠지 이상하게 딱딱 끈어지질 않아서..
com_maxfps 100
r_displayrefresh 100
관련해서요
vid_wait_override (T)
Syntax: _vid_wait_override <0/1>
Default: 0
From techinfo.txt:
can be used to force wait for vertical sync in all modes. When
_vid_wait_override is set to 0, the type of waiting, if any,
for each video mode that's set thereafter is automatically set
to that appears to be the fastest safe state. However, it is
possible in some cases that automatic setting may result in
some screen glitching, and it is also true that shear can be
eliminated by waiting for vertical sync (although at a cost in
performance), so it may be desirable in some cases to override
the automatic wait selection and always wait for vertical
sync. This can be done by setting _vid_wait_override to 1. Once
set, this remains in effect through all succeeding mode sets,
even when Quake is exited and re-entered; the only way to keep
Quake from waiting for vertical sync once _vid_wait_override is
set to 1 is to set _vid_wait_override to 0. Note that changing
_vid_wait_override doesn't affect the current mode, but rather
takes effect on the next mode set.
자체적으로 VGA 소프트웨어에서 수직동기 항상 on 을 해놓는다면 상관이 없는지는 모르겠으나
혹여 확실히 적용시키시고 싶으신 분들을 위해서..
ps : 저는 100hz/100fps/수직동기on/마우스1000hz 놓고하면 너무 부드러워서 이상하던데요-_-
왠지 이상하게 딱딱 끈어지질 않아서..
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