잡담/문답 내출혈님

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작성자 예진이름으로 검색 (220.♡.81.89)
댓글 4건 조회 1,006회 작성일 04-02-27 21:01

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////////////////////////////////////////
// quickchat script for allied player //
/// last edited by marauder 05/04/03 ///
////////////////////////////////////////

male


////////////////////////
// wm_quickstatements //
////////////////////////

PathCleared
{
        sound/chat/allies/11a.wav        \"Path cleared.\"
}

EnemyWeak
{
        sound/chat/allies/12a.wav        \"The enemy is weakened.\"
}

AllClear
{
        sound/chat/allies/13a.wav        \"All clear.\"
}

Incoming
{
        sound/chat/allies/14a.wav        \"Incoming!\"
}

FireInTheHole
{
        sound/chat/allies/15a.wav        \"Fire in the hole!\"
}

OnDefense
{
        sound/chat/allies/16a.wav        \"I\'m on defense.\"
}

OnOffense
{
        sound/chat/allies/17a.wav        \"I\'m attacking.\"
}

TakingFire
{
        sound/chat/allies/18a.wav        \"Taking fire!\"
}

MinesCleared
{
        sound/chat/allies/19a.wav        \"Mines cleared.\"
}

OnMyWay
{
        sound/chat/allies/10a.wav        \"On my way.\"
}


//////////////////////
// wm_quickrequests //
//////////////////////

NeedBackup
{
        sound/chat/allies/21a.wav        \"I need backup!\"
}

CoverMe
{
        sound/chat/allies/22a.wav        \"Cover me!\"
}

NeedEngineer
{
        sound/chat/allies/23a.wav        \"We need an engineer!\"
}

NeedOps
{
        sound/chat/allies/24a.wav        \"We need Covert Ops!\"
}

Medic
{
        sound/chat/allies/25a.wav        \"Medic!\"                sprites/voiceMedic
}

NeedAmmo
{
        sound/chat/allies/26a.wav        \"I need ammo!\"                sprites/voiceAmmo
}

//NeedTarget
//{
//        sound/chat/allies/27a.wav        \"I need a target!\"
//}

WhereTo
{
        sound/chat/allies/28a.wav        \"Where to?\"
}


//////////////////////
// wm_quickcommands //
//////////////////////

FollowMe
{
        sound/chat/allies/31a.wav        \"Follow me!\"
}

LetsGo
{
        sound/chat/allies/32a.wav        \"Let\'s go!\"
}

Move
{
        sound/chat/allies/33a.wav        \"Move!\"
        sound/chat/allies/33a.wav        \"Move!\"
        sound/chat/allies/33a.wav        \"Move!\"
        sound/chat/allies/33a.wav        \"Move!\"
        sound/chat/allies/33a.wav        \"Move!\"
        sound/chat/allies/33a.wav        \"Move!\"
        sound/chat/allies/33a.wav        \"Move!\"
        sound/chat/allies/33a.wav        \"Move!\"
        sound/chat/allies/33a.wav        \"Move!\"
        sound/chat/allies/33b.wav        \"Moo!\"
}

ClearPath
{
        sound/chat/allies/34a.wav        \"Clear the path!\"
}

HoldFire
{
        sound/chat/allies/35a.wav        \"Hold fire!\"
}

DefendObjective
{
        sound/chat/allies/36a.wav        \"Defend our objective!\"
}

DisarmDynamite
{
        sound/chat/allies/37a.wav        \"Disarm the dynamite!\"
}

ClearMines
{
        sound/chat/allies/38a.wav        \"Clear the mines!\"
}

ReinforceDefense
{
        sound/chat/allies/39a.wav        \"Reinforce the defense!\"
}

ReinforceOffense
{
        sound/chat/allies/30a.wav        \"Reinforce the offense!\"
}


////////////////////
// wm_quickattack //
////////////////////

DestroyPrimary
{
        sound/chat/allies/41a.wav        \"Destroy the primary objective!\"
}

DestroySecondary
{
        sound/chat/allies/42a.wav        \"Destroy the secondary objective!\"
}

DestroyConstruction
{
        sound/chat/allies/43a.wav        \"Destroy the construction!\"
}

ObjectiveDestroyed
{
        sound/chat/allies/44a.wav        \"Objective destroyed!\"
}

RepairVehicle
{
        sound/chat/allies/45a.wav        \"Repair the vehicle!\"
}

DestroyVehicle
{
        sound/chat/allies/46a.wav        \"Destroy the vehicle!\"
}

EscortVehicle
{
        sound/chat/allies/47a.wav        \"Escort the vehicle!\"
}

//FireOnTarget
//{
//        sound/chat/allies/48a.wav        \"Fire on my target!\"
//}


////////////////////////
// wm_quickobjectives //
////////////////////////


CommandAcknowledged
{
        sound/chat/allies/51a.wav        \"Command acknowledged!\"
}

CommandDeclined
{
        sound/chat/allies/52a.wav        \"Command declined!\"
}

CommandCompleted
{
        sound/chat/allies/53a.wav        \"Command completed!\"
}

ConstructionCommencing
{
        sound/chat/allies/54a.wav        \"Construction underway!\"
}

ConstructionCompleted
{
        sound/chat/allies/55a.wav        \"Construction completed!\"
}

ConstructionDestroyed
{
        sound/chat/allies/56a.wav        \"Construction destroyed!\"
}

ObjectiveFailed
{
        sound/chat/allies/57a.wav        \"Objective failed!\"
}

ObjectiveCompleted
{
        sound/chat/allies/58a.wav        \"Objective completed!\"
}


//////////////////
// wm_quickmisc //
//////////////////

Affirmative
{
        sound/chat/allies/61a.wav        \"Yes!\"
}

Negative
{
        sound/chat/allies/62a.wav        \"No!\"
}

Thanks
{
        sound/chat/allies/63a.wav        \"Thanks a lot!\"
}

Welcome
{
        sound/chat/allies/64a.wav        \"You\'re welcome.\"
}

Oops
{
        sound/chat/allies/66a.wav        \"Oops!\"
}

Sorry
{
        sound/chat/allies/67a.wav        \"Sorry!\"
}


////////////////////
// wm_quickglobal //
////////////////////

Hi
{
        sound/chat/allies/73a.wav        \"Hi!\"
}

Bye
{
        sound/chat/allies/74a.wav        \"Bye.\"
}


/////////////////////
// wm_quickglobal2 //
/////////////////////

Cheer
{
        sound/chat/allies/773a.wav        \"Yeah!\"
}

GreatShot
{
        sound/chat/allies/774a.wav        \"Great shot!\"
}

GoodGame
{
        sound/chat/allies/775a.wav        \"Good game!\"
}


///////////////////////
// wm_sayplayerclass //
///////////////////////


IamSoldier
{
        sound/chat/allies/81a.wav        \"I\'m a soldier.\"
}

IamMedic
{
        sound/chat/allies/82a.wav        \"I\'m a medic.\"
}

IamEngineer
{
        sound/chat/allies/83a.wav        \"I\'m an engineer.\"
}

IamFieldOps
{
        sound/chat/allies/84a.wav        \"I\'m a field ops.\"
}

IamCovertOps
{
        sound/chat/allies/85a.wav        \"I\'m a covert ops.\"
}


///////////////////////
// wm_quickfireteams //
///////////////////////

FTMeetWaypoint
{
        sound/chat/allies/96a.wav        \"Meet at waypoint!\"
}

FTAttackWaypoint
{
        sound/chat/allies/97a.wav        \"Attack waypoint!\"
}

FTDefendWaypoint
{
        sound/chat/allies/98a.wav        \"Defend waypoint\"
}

FTAttack
{
        sound/chat/allies/99a.wav        \"Attack!\"
}

FTFallBack
{
        sound/chat/allies/90a.wav        \"Fall back!\"
}


//////////////////////////////
// wm_quickfireteamssoldier //
//////////////////////////////

FTCoverMe
{
        sound/chat/allies/22a.wav        \"Cover me!\"
}

FTCoveringFire
{
        sound/chat/allies/912a.wav        \"Soldier, covering fire!\"
}

FTMortar
{
        sound/chat/allies/913a.wav        \"Deploy mortar!\"
}


////////////////////////////
// wm_quickfireteamsmedic //
////////////////////////////

FTHealSquad
{
        sound/chat/allies/921a.wav        \"Heal the squad!\"
}

FTHealMe
{
        sound/chat/allies/922a.wav        \"Heal me!\"                        sprites/voiceMedic
}

FTReviveTeamMate
{
        sound/chat/allies/923a.wav        \"Revive team mate!\"
}

FTReviveMe
{
        sound/chat/allies/924a.wav        \"Revive me!\"                        sprites/voiceMedic
}


///////////////////////////////
// wm_quickfireteamsengineer //
///////////////////////////////

FTDestroyObjective
{
        sound/chat/allies/931a.wav        \"Destroy objective!\"
}

FTRepairObjective
{
        sound/chat/allies/932a.wav        \"Repair objective!\"
}

FTConstructObjective
{
        sound/chat/allies/933a.wav        \"Construct the objective!\"
}

FTDisarmDynamite
{
        sound/chat/allies/37a.wav        \"Disarm the dynamite!\"
}

FTDeployLandmines
{
        sound/chat/allies/935a.wav        \"Deploy landmines!\"
}

FTDisarmLandmines
{
        sound/chat/allies/936a.wav        \"Disarm landmines!\"
}


///////////////////////////////
// wm_quickfireteamsfieldops //
///////////////////////////////

FTCallAirStrike
{
        sound/chat/allies/941a.wav        \"Call airstrike!\"
}

FTCallArtillery
{
        sound/chat/allies/942a.wav        \"Call artillery!\"
}
 
FTMortarBarrage
{
        sound/chat/allies/943a.wav        \"Call mortar barrage!\"
}

FTResupplySquad
{
        sound/chat/allies/944a.wav        \"Resupply squad!\"
}

FTResupplyMe
{
        sound/chat/allies/945a.wav        \"Resupply me!\"                        sprites/voiceAmmo
}


////////////////////////////////
// wm_quickfireteamscovertops //
////////////////////////////////

FTExploreArea
{
        sound/chat/allies/951a.wav        \"Explore area!\"
}

FTExploreAtCoordinates
{
        sound/chat/allies/952a.wav        \"Explore at co-ordinates!\"
}

FTSatchelObjective
{
        sound/chat/allies/953a.wav        \"Destroy satchel objective!\"
}

FTInfiltrate
{
        sound/chat/allies/954a.wav        \"Infiltrate!\"
}

FTGoUndercover
{
        sound/chat/allies/955a.wav        \"Go undercover!\"
}

FTProvideSniperCover
{
        sound/chat/allies/956a.wav        \"Provide sniper cover!\"
}
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SilentWalk님의 댓글

SilentWalk이름으로 검색 아이피 (220.♡.4.47) 작성일

오오오오오오... 저도 이거 보고싶었는데..정말 감사합니다..^^(내출혈님은아니지만)

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자연스러운님의 댓글

자연스러운이름으로 검색 아이피 (61.♡.108.169) 작성일

버러럭, 제보고 내출혈이라니, 말씀 똑바로 하십시오.
전 뇌출혈입니다 --;

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goldenanus님의 댓글

goldenanus이름으로 검색 아이피 (211.♡.175.18) 작성일

이게 뭐..죠...?

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MINDLE님의 댓글

MINDLE이름으로 검색 아이피 (218.♡.130.227) 작성일

글로벌챗인가..암튼 그거 파일설명인듯...

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