잡담/문답 저사양콘픽 v 1.5
페이지 정보
본문
제사양이 게인워드 5700, 램 512, 펜4 2.8인데
웬만한 곳에서는 90프레임 유지하고(콘픽 맥스 프레임 90)
퓨얼 같은 곳도 보통 40-50이고 어쩌다가 30대로 떨어지더군요...
오로지 프레임 위주로 했습니다..
쓰실분은 etconfig파일에다가 붙여쓰기 하세요...
미완성이긴하지만 어떤분이 만들어 달라고 하길래 올립니다..
----------------------------------------------------------------------------------
// Generated by aNNiHiLaToR.\'s RTCW Config, Do not modify.
// Ver 1.5
unbindall
echo \"Loading Config Files...^2Completed\"
// *************************************
// *** BINDS
// *************************************
// Mouse
//------------------------------------------------
bind MOUSE1 \"+attack\"
bind MOUSE2 \"+sprint\"
bind MOUSE3 \"weapalt\"
bind MWHEELDOWN \"weapnext\"
bind MWHEELUP \"weapprev\"
// Weapons
//------------------------------------------------
bind 1 \"weaponbank 1; cg_drawgun 1\"
bind 2 \"weaponbank 2; cg_drawgun 1\"
bind 3 \"weaponbank 3; cg_drawgun 1\"
bind 4 \"weaponbank 4; cg_drawgun 1\"
bind 5 \"weaponbank 5; cg_drawgun 1\"
bind 6 \"weaponbank 6; cg_drawgun 1\"
bind 7 \"weaponbank 7; cg_drawgun 1\"
bind 8 \"weaponbank 8; cg_drawgun 1\"
bind 9 \"weaponbank 9; cg_drawgun 1\"
bind 0 \"weaponbank 10; cg_drawgun 1\"
// Movement & Actions
//------------------------------------------------
//-- Movement
bind a \"+moveleft\"
bind c \"+movedown\"
bind d \"+moveright\"
bind h \"+left\"
bind j \"+right\"
bind s \"+back\"
bind w \"+forward\"
bind x \"+prone\"
bind SPACE \"+moveup\"
bind SHIFT \"+sprint\"
//-- Actions
bind b \"+zoom\"
bind e \"+leanright\"
bind f \"+activate\"
bind q \"+leanleft\"
bind r \"+reload\"
bind = \"zoomin\"
bind - \"zoomout\"
//-- Map
bind g \"+mapexpand\"
bind y \"mapzoomin\"
bind t \"mapzoomout\"
// QuickMessage & Chat
//------------------------------------------------
bind v \"mp_QuickMessage\"
bind ENTER \"messagemode\"
bind z \"mp_fireteammsg\"
bind BACKSPACE \"messagemode2\"
bind KP_INS \"selectbuddy -2\"
bind KP_DEL \"selectbuddy -1\"
bind KP_ENTER \"mp_fireteamadmin\"
bind KP_LEFTARROW \"say_team ^1Respawn Attack Warning!\"
bind KP_5 \"say_team ^1 Incoming Mortar!\"
bind KP_home \"say_team ^1Enemy\'s Engineer is planting Dynamite!\"
bind KP_UPARROW \"say_team ^1Enemy\'s Engineer is defusing Dynamite!\"
bind , \"set cg_teamChatsOnly 1; echo ^5*** TEAM CHAT ONLY ^5***\"
bind . \"set cg_teamChatsOnly 0; echo ^2*** GLOBAL CHAT NOW ^2***\"
// Misc
//------------------------------------------------
//-- Load CFG & Reset
bind DEL \"exec mp_killer.cfg\"
bind END \"cg_gun_frame 0; vid_restart\"
bind HOME \"cg_gun_frame 0; snd_restart\"
bind INS \"s_stop\"
//-- Connection
bind KP_SLASH \"cg_gun_frame 0; reconnect\"
bind * \"cg_gun_frame 0; disconnect\"
bind KP_MINUS \"cg_gun_frame 0; quit\"
//-- Others
bind k \"CloseLimboMenu\"
bind l \"OpenLimboMenu\"
bind F1 \"vote yes\"
bind F2 \"vote no\"
bind F3 \"ready\"
bind F4 \"notready\"
bind TAB \"+scores\"
bind ALT \"+stats\"
bind F11 \"cg_draw2d 0; cg_drawgun 0; wait; wait; wait; screenshot; toggle cg_draw2d; toggle cg_drawgun\" // Etpro Console Only
// Team & Class
//------------------------------------------------
//-- Join
bind LEFTARROW \"team red\"
bind RIGHTARROW \"team blue\"
bind UPARROW \"team s\"
bind DOWNARROW \"team free\"
//-- Class
bind F5 \"class f 1;echo ^2***** ^3field ops ^2*****^7\"
bind F6 \"class m 1;echo ^2***** ^3medic ^2*****^7\"
bind F7 \"class e 1;echo ^2***** ^3Smg engineer ^2*****^7\"
bind F8 \"class e 2;echo ^2***** ^3Grenade Launcher engineer ^2*****^7\"
bind F9 \"class s 4;echo ^2***** ^3panzer soldier ^2*****^7\"
bind F10 \"class c 1;echo ^2***** ^3sten covert ops ^2*****^7\"
// *************************************
// ** SETTING
// *************************************
// com_
//------------------------------------------------
seta com_hunkMegs \"768\"
seta com_maxfps \"90\"
seta com_soundMegs \"32\"
seta com_zoneMegs \"16\"
seta com_blood \"0\"
// s_
//------------------------------------------------
seta s_volume \"1\"
seta s_doppler \"0\"
seta s_musicvolume \"0\"
// cg_
//------------------------------------------------
//-- CrossHair
seta cg_crosshairPulse \"1\"
seta cg_crosshairSize \"25\"
seta cg_crosshairColor \"yellow\"
seta cg_crosshairColoralt \"yellow\"
seta cg_drawcrosshair \"6\"
seta cg_crosshairAlpha \"1.0\"
seta cg_crosshairAlphaAlt \"1.0\"
seta cg_crosshairHealth \"0\"
//-- Main
seta cg_atmosphericeffects \"1\"
seta cg_drawsmallpopupicons \"1\"
seta cg_autoAction \"\"
seta cg_complaintPopUp \"0\"
seta cg_DrawWeaponIconFlash \"1\"
seta cg_drawReinforcementTime \"1\"
seta cg_drawroundtimer \"1\"
seta cg_bloodDamageBlend \"0.25\"
seta cg_bloodFlash \"0\"
seta cg_teamChatTime \"25000\"
seta cg_fov \"105\"
seta cg_zoomfov \"55\"
seta cg_zoomDefaultSniper \"50\"
seta cg_crosshairSize \"29\"
seta cg_zoomstepsniper \"20\"
seta cg_teamChatHeight \"8\"
seta cg_autoactivate \"1\"
seta cg_drawCompass \"1\"
seta cg_drawGun \"1\"
seta cg_drawFPS \"1\"
seta cg_lagometer \"1\"
seta cg_showblood \"0\"
seta cg_autoswitch \"0\"
seta cg_bloodTime \"0\"
seta cg_bobroll \"0\"
seta cg_bobpitch \"0\"
seta cg_bobup \"0\"
seta cg_brassTime \"0\"
seta cg_drawTeamOverlay \"0\"
seta cg_drawTimer \"0\"
seta cg_gun_frame \"0\"
seta cg_marktime \"0\"
seta cg_popupLimboMenu \"0\"
seta cg_runroll \"0\"
seta cg_runpitch \"0\"
seta cg_shadows \"0\"
seta cg_wolfparticles \"0\"
seta cg_drawfireteamoveray \"1\"
seta cg_coronafardist \"4096\"
seta cg_coronas \"0\"
seta cg_autoswitch \"0\"
seta cg_autoreload \"0\"
// cl_
//------------------------------------------------
seta cl_yawspeed \"1000\"
seta cl_maxPing \"200\"
seta cl_maxpackets \"60/100\"
seta cl_mouseAccel \"0\"
seta cl_packetdup \"0/1\"
//pb_
//------------------------------------------------
seta pb_system \"1\"
seta pb_sleep \"500\"
seta cl_punkbuster \"1\"
// r_
//------------------------------------------------
seta r_displayRefresh \"75\"
seta r_subdivisions \"60\"
seta r_depthbits \"16\"
seta r_texturebits \"16\"
seta r_colorbits \"8\"
seta r_mapOverBrightBits \"5\"
seta r_mode \"6\"
seta r_roundImagesDown \"5\"
seta r_gamma \"2\"
seta r_lodbias \"2\"
seta r_overBrightBits \"0\"
seta r_intensity \"1.2\"
seta r_detailtextures \"0\"
seta r_fastsky \"1\"
seta r_fullscreen \"1\"
seta r_vertexLight \"1\"
seta r_drawSun \"0\"
seta r_dlightBacks \"0\"
seta r_ext_compressed_textures \"0\"
seta r_highQualityVideo \"0\"
seta r_flares \"0\"
seta r_picmip \"3\"
seta r_ignorehwgamma \"1\"
seta r_simpleMipMaps \"0\"
seta r_dynamiclight \"0\"
// g_
//------------------------------------------------
seta g_voiceChatsAllowed \"99\"
seta g_synchronousClients \"0\"
seta g_warmup \"0\"
// etc
//------------------------------------------------
//-- Network
seta rate \"25000\"
seta snaps \"40\"
//-- Other
seta name \"\"
seta scr_conspeed \"9999\"
seta sensitivity \"3\"
seta vid_xpos \"0\"
seta vid_ypos \"0\"
// *************************************
// ** Toggles
// *************************************
// Toggle Binds
//------------------------------------------------
bind b \"vstr glass\"
bind F12 \"vstr demo\"
bind CAPSLOCK \"vstr step\"
bind / \"vstr voice\"
bind ctrl \"vstr drawgun\"
//-- Binoculars
set glassOn \"+zoom; set glass vstr glassOff\"
set glassOff \"-zoom; set glass vstr glassOn\"
set glass \"vstr glassOn\"
//-- Drawgun
set gunOn \"cg_drawgun 1;set weapon vstr gunOff\"
set gunOff \"cg_drawgun 0;set weapon vstr weaponOn\"
set drawgun \"vstr gunOn\"
//-- No Voice
set voiceOff \"cg_noVoiceChats 1; cg_noVoiceText 1; set voice vstr voiceOn; echo ^4>>>>^5> VOICECHAT ^3[^7OFF^3] ^5<^4<<<<
set voiceOn \"cg_noVoiceChats 0; cg_noVoiceText 0; set voice vstr voiceOff; echo ^4>>>>^5> VOICECHAT ^2[^7ON^2] ^5<^4<<<<
set voice \"vstr voiceOff\"
//-- Record
set start \"g_synchronousclients 1; record; g_synchronousclients 0; echo [ ^2Start^7Record ];set demo vstr stop\"
set stop \"stoprecord; echo [ ^1Stop^7Record ];set demo vstr start\"
set demo \"vstr start\"
//-- Volume
seta vdn \"vstr vol09\"
seta vup \"vstr vol10\"
seta vol00 \"s_volume 0.00;set vdn vstr vol00;set vup vstr vol01;echo INGAME_^6VOLUME^7:0 [----------]\"
seta vol01 \"s_volume 0.10;set vdn vstr vol00;set vup vstr vol02;echo INGAME_^6VOLUME^7:1 [^1|^7---------]\"
seta vol02 \"s_volume 0.20;set vdn vstr vol01;set vup vstr vol03;echo INGAME_^6VOLUME^7:2 [^1|^3|^7--------]\"
seta vol03 \"s_volume 0.30;set vdn vstr vol02;set vup vstr vol04;echo INGAME_^6VOLUME^7:3 [^1|^3||^7-------]\"
seta vol04 \"s_volume 0.40;set vdn vstr vol03;set vup vstr vol05;echo INGAME_^6VOLUME^7:4 [^1|^3||^2|^7------]\"
seta vol05 \"s_volume 0.50;set vdn vstr vol04;set vup vstr vol06;echo INGAME_^6VOLUME^7:5 [^1|^3||^2||^7-----]\"
seta vol06 \"s_volume 0.60;set vdn vstr vol05;set vup vstr vol07;echo INGAME_^6VOLUME^7:6 [^1|^3||^2|||^7----]\"
seta vol07 \"s_volume 0.70;set vdn vstr vol06;set vup vstr vol08;echo INGAME_^6VOLUME^7:7 [^1|^3||^2|||^5|^7---]\"
seta vol08 \"s_volume 0.80;set vdn vstr vol07;set vup vstr vol09;echo INGAME_^6VOLUME^7:8 [^1|^3||^2|||^5||^7--]\"
seta vol09 \"s_volume 0.90;set vdn vstr vol08;set vup vstr vol10;echo INGAME_^6VOLUME^7:9 [^1|^3||^2|||^5|||^7-]\"
seta vol10 \"s_volume 1.00;set vdn vstr vol09;set vup vstr vol10;echo INGAME_^6VOLUME^7:10[^1|^3||^2|||^5||||^7]\"
// *************************************
// *** ETpro Console Only
// *************************************
//-- cg
seta cg_gibs \"0\"
//-- b_
seta b_simleItems \"0\"
seta b_goatsound \"1\"
seta b_altHud \"2\"
seta b_altHudFlags \"4\"
seta b_popupfadetime \"2500\"
seta b_popupstaytime \"2000\"
seta b_muzzleflash \"1\"
seta b_popuptime \"0\"
seta b_drawclock \"1\"
seta b_drawranks \"1\"
웬만한 곳에서는 90프레임 유지하고(콘픽 맥스 프레임 90)
퓨얼 같은 곳도 보통 40-50이고 어쩌다가 30대로 떨어지더군요...
오로지 프레임 위주로 했습니다..
쓰실분은 etconfig파일에다가 붙여쓰기 하세요...
미완성이긴하지만 어떤분이 만들어 달라고 하길래 올립니다..
----------------------------------------------------------------------------------
// Generated by aNNiHiLaToR.\'s RTCW Config, Do not modify.
// Ver 1.5
unbindall
echo \"Loading Config Files...^2Completed\"
// *************************************
// *** BINDS
// *************************************
// Mouse
//------------------------------------------------
bind MOUSE1 \"+attack\"
bind MOUSE2 \"+sprint\"
bind MOUSE3 \"weapalt\"
bind MWHEELDOWN \"weapnext\"
bind MWHEELUP \"weapprev\"
// Weapons
//------------------------------------------------
bind 1 \"weaponbank 1; cg_drawgun 1\"
bind 2 \"weaponbank 2; cg_drawgun 1\"
bind 3 \"weaponbank 3; cg_drawgun 1\"
bind 4 \"weaponbank 4; cg_drawgun 1\"
bind 5 \"weaponbank 5; cg_drawgun 1\"
bind 6 \"weaponbank 6; cg_drawgun 1\"
bind 7 \"weaponbank 7; cg_drawgun 1\"
bind 8 \"weaponbank 8; cg_drawgun 1\"
bind 9 \"weaponbank 9; cg_drawgun 1\"
bind 0 \"weaponbank 10; cg_drawgun 1\"
// Movement & Actions
//------------------------------------------------
//-- Movement
bind a \"+moveleft\"
bind c \"+movedown\"
bind d \"+moveright\"
bind h \"+left\"
bind j \"+right\"
bind s \"+back\"
bind w \"+forward\"
bind x \"+prone\"
bind SPACE \"+moveup\"
bind SHIFT \"+sprint\"
//-- Actions
bind b \"+zoom\"
bind e \"+leanright\"
bind f \"+activate\"
bind q \"+leanleft\"
bind r \"+reload\"
bind = \"zoomin\"
bind - \"zoomout\"
//-- Map
bind g \"+mapexpand\"
bind y \"mapzoomin\"
bind t \"mapzoomout\"
// QuickMessage & Chat
//------------------------------------------------
bind v \"mp_QuickMessage\"
bind ENTER \"messagemode\"
bind z \"mp_fireteammsg\"
bind BACKSPACE \"messagemode2\"
bind KP_INS \"selectbuddy -2\"
bind KP_DEL \"selectbuddy -1\"
bind KP_ENTER \"mp_fireteamadmin\"
bind KP_LEFTARROW \"say_team ^1Respawn Attack Warning!\"
bind KP_5 \"say_team ^1 Incoming Mortar!\"
bind KP_home \"say_team ^1Enemy\'s Engineer is planting Dynamite!\"
bind KP_UPARROW \"say_team ^1Enemy\'s Engineer is defusing Dynamite!\"
bind , \"set cg_teamChatsOnly 1; echo ^5*** TEAM CHAT ONLY ^5***\"
bind . \"set cg_teamChatsOnly 0; echo ^2*** GLOBAL CHAT NOW ^2***\"
// Misc
//------------------------------------------------
//-- Load CFG & Reset
bind DEL \"exec mp_killer.cfg\"
bind END \"cg_gun_frame 0; vid_restart\"
bind HOME \"cg_gun_frame 0; snd_restart\"
bind INS \"s_stop\"
//-- Connection
bind KP_SLASH \"cg_gun_frame 0; reconnect\"
bind * \"cg_gun_frame 0; disconnect\"
bind KP_MINUS \"cg_gun_frame 0; quit\"
//-- Others
bind k \"CloseLimboMenu\"
bind l \"OpenLimboMenu\"
bind F1 \"vote yes\"
bind F2 \"vote no\"
bind F3 \"ready\"
bind F4 \"notready\"
bind TAB \"+scores\"
bind ALT \"+stats\"
bind F11 \"cg_draw2d 0; cg_drawgun 0; wait; wait; wait; screenshot; toggle cg_draw2d; toggle cg_drawgun\" // Etpro Console Only
// Team & Class
//------------------------------------------------
//-- Join
bind LEFTARROW \"team red\"
bind RIGHTARROW \"team blue\"
bind UPARROW \"team s\"
bind DOWNARROW \"team free\"
//-- Class
bind F5 \"class f 1;echo ^2***** ^3field ops ^2*****^7\"
bind F6 \"class m 1;echo ^2***** ^3medic ^2*****^7\"
bind F7 \"class e 1;echo ^2***** ^3Smg engineer ^2*****^7\"
bind F8 \"class e 2;echo ^2***** ^3Grenade Launcher engineer ^2*****^7\"
bind F9 \"class s 4;echo ^2***** ^3panzer soldier ^2*****^7\"
bind F10 \"class c 1;echo ^2***** ^3sten covert ops ^2*****^7\"
// *************************************
// ** SETTING
// *************************************
// com_
//------------------------------------------------
seta com_hunkMegs \"768\"
seta com_maxfps \"90\"
seta com_soundMegs \"32\"
seta com_zoneMegs \"16\"
seta com_blood \"0\"
// s_
//------------------------------------------------
seta s_volume \"1\"
seta s_doppler \"0\"
seta s_musicvolume \"0\"
// cg_
//------------------------------------------------
//-- CrossHair
seta cg_crosshairPulse \"1\"
seta cg_crosshairSize \"25\"
seta cg_crosshairColor \"yellow\"
seta cg_crosshairColoralt \"yellow\"
seta cg_drawcrosshair \"6\"
seta cg_crosshairAlpha \"1.0\"
seta cg_crosshairAlphaAlt \"1.0\"
seta cg_crosshairHealth \"0\"
//-- Main
seta cg_atmosphericeffects \"1\"
seta cg_drawsmallpopupicons \"1\"
seta cg_autoAction \"\"
seta cg_complaintPopUp \"0\"
seta cg_DrawWeaponIconFlash \"1\"
seta cg_drawReinforcementTime \"1\"
seta cg_drawroundtimer \"1\"
seta cg_bloodDamageBlend \"0.25\"
seta cg_bloodFlash \"0\"
seta cg_teamChatTime \"25000\"
seta cg_fov \"105\"
seta cg_zoomfov \"55\"
seta cg_zoomDefaultSniper \"50\"
seta cg_crosshairSize \"29\"
seta cg_zoomstepsniper \"20\"
seta cg_teamChatHeight \"8\"
seta cg_autoactivate \"1\"
seta cg_drawCompass \"1\"
seta cg_drawGun \"1\"
seta cg_drawFPS \"1\"
seta cg_lagometer \"1\"
seta cg_showblood \"0\"
seta cg_autoswitch \"0\"
seta cg_bloodTime \"0\"
seta cg_bobroll \"0\"
seta cg_bobpitch \"0\"
seta cg_bobup \"0\"
seta cg_brassTime \"0\"
seta cg_drawTeamOverlay \"0\"
seta cg_drawTimer \"0\"
seta cg_gun_frame \"0\"
seta cg_marktime \"0\"
seta cg_popupLimboMenu \"0\"
seta cg_runroll \"0\"
seta cg_runpitch \"0\"
seta cg_shadows \"0\"
seta cg_wolfparticles \"0\"
seta cg_drawfireteamoveray \"1\"
seta cg_coronafardist \"4096\"
seta cg_coronas \"0\"
seta cg_autoswitch \"0\"
seta cg_autoreload \"0\"
// cl_
//------------------------------------------------
seta cl_yawspeed \"1000\"
seta cl_maxPing \"200\"
seta cl_maxpackets \"60/100\"
seta cl_mouseAccel \"0\"
seta cl_packetdup \"0/1\"
//pb_
//------------------------------------------------
seta pb_system \"1\"
seta pb_sleep \"500\"
seta cl_punkbuster \"1\"
// r_
//------------------------------------------------
seta r_displayRefresh \"75\"
seta r_subdivisions \"60\"
seta r_depthbits \"16\"
seta r_texturebits \"16\"
seta r_colorbits \"8\"
seta r_mapOverBrightBits \"5\"
seta r_mode \"6\"
seta r_roundImagesDown \"5\"
seta r_gamma \"2\"
seta r_lodbias \"2\"
seta r_overBrightBits \"0\"
seta r_intensity \"1.2\"
seta r_detailtextures \"0\"
seta r_fastsky \"1\"
seta r_fullscreen \"1\"
seta r_vertexLight \"1\"
seta r_drawSun \"0\"
seta r_dlightBacks \"0\"
seta r_ext_compressed_textures \"0\"
seta r_highQualityVideo \"0\"
seta r_flares \"0\"
seta r_picmip \"3\"
seta r_ignorehwgamma \"1\"
seta r_simpleMipMaps \"0\"
seta r_dynamiclight \"0\"
// g_
//------------------------------------------------
seta g_voiceChatsAllowed \"99\"
seta g_synchronousClients \"0\"
seta g_warmup \"0\"
// etc
//------------------------------------------------
//-- Network
seta rate \"25000\"
seta snaps \"40\"
//-- Other
seta name \"\"
seta scr_conspeed \"9999\"
seta sensitivity \"3\"
seta vid_xpos \"0\"
seta vid_ypos \"0\"
// *************************************
// ** Toggles
// *************************************
// Toggle Binds
//------------------------------------------------
bind b \"vstr glass\"
bind F12 \"vstr demo\"
bind CAPSLOCK \"vstr step\"
bind / \"vstr voice\"
bind ctrl \"vstr drawgun\"
//-- Binoculars
set glassOn \"+zoom; set glass vstr glassOff\"
set glassOff \"-zoom; set glass vstr glassOn\"
set glass \"vstr glassOn\"
//-- Drawgun
set gunOn \"cg_drawgun 1;set weapon vstr gunOff\"
set gunOff \"cg_drawgun 0;set weapon vstr weaponOn\"
set drawgun \"vstr gunOn\"
//-- No Voice
set voiceOff \"cg_noVoiceChats 1; cg_noVoiceText 1; set voice vstr voiceOn; echo ^4>>>>^5> VOICECHAT ^3[^7OFF^3] ^5<^4<<<<
set voiceOn \"cg_noVoiceChats 0; cg_noVoiceText 0; set voice vstr voiceOff; echo ^4>>>>^5> VOICECHAT ^2[^7ON^2] ^5<^4<<<<
set voice \"vstr voiceOff\"
//-- Record
set start \"g_synchronousclients 1; record; g_synchronousclients 0; echo [ ^2Start^7Record ];set demo vstr stop\"
set stop \"stoprecord; echo [ ^1Stop^7Record ];set demo vstr start\"
set demo \"vstr start\"
//-- Volume
seta vdn \"vstr vol09\"
seta vup \"vstr vol10\"
seta vol00 \"s_volume 0.00;set vdn vstr vol00;set vup vstr vol01;echo INGAME_^6VOLUME^7:0 [----------]\"
seta vol01 \"s_volume 0.10;set vdn vstr vol00;set vup vstr vol02;echo INGAME_^6VOLUME^7:1 [^1|^7---------]\"
seta vol02 \"s_volume 0.20;set vdn vstr vol01;set vup vstr vol03;echo INGAME_^6VOLUME^7:2 [^1|^3|^7--------]\"
seta vol03 \"s_volume 0.30;set vdn vstr vol02;set vup vstr vol04;echo INGAME_^6VOLUME^7:3 [^1|^3||^7-------]\"
seta vol04 \"s_volume 0.40;set vdn vstr vol03;set vup vstr vol05;echo INGAME_^6VOLUME^7:4 [^1|^3||^2|^7------]\"
seta vol05 \"s_volume 0.50;set vdn vstr vol04;set vup vstr vol06;echo INGAME_^6VOLUME^7:5 [^1|^3||^2||^7-----]\"
seta vol06 \"s_volume 0.60;set vdn vstr vol05;set vup vstr vol07;echo INGAME_^6VOLUME^7:6 [^1|^3||^2|||^7----]\"
seta vol07 \"s_volume 0.70;set vdn vstr vol06;set vup vstr vol08;echo INGAME_^6VOLUME^7:7 [^1|^3||^2|||^5|^7---]\"
seta vol08 \"s_volume 0.80;set vdn vstr vol07;set vup vstr vol09;echo INGAME_^6VOLUME^7:8 [^1|^3||^2|||^5||^7--]\"
seta vol09 \"s_volume 0.90;set vdn vstr vol08;set vup vstr vol10;echo INGAME_^6VOLUME^7:9 [^1|^3||^2|||^5|||^7-]\"
seta vol10 \"s_volume 1.00;set vdn vstr vol09;set vup vstr vol10;echo INGAME_^6VOLUME^7:10[^1|^3||^2|||^5||||^7]\"
// *************************************
// *** ETpro Console Only
// *************************************
//-- cg
seta cg_gibs \"0\"
//-- b_
seta b_simleItems \"0\"
seta b_goatsound \"1\"
seta b_altHud \"2\"
seta b_altHudFlags \"4\"
seta b_popupfadetime \"2500\"
seta b_popupstaytime \"2000\"
seta b_muzzleflash \"1\"
seta b_popuptime \"0\"
seta b_drawclock \"1\"
seta b_drawranks \"1\"
추천0
댓글목록
^7[^2BTG^7]^0맥심님의 댓글
^7[^2BTG^7]^0맥심이름으로 검색 아이피 (221.♡.157.236) 작성일오~ 정리가 매우 잘되어 있네요!! 기대하고 써보도록 할께용ㅁ~
^7[^2BTG^7]^0맥심님의 댓글
^7[^2BTG^7]^0맥심이름으로 검색 아이피 (221.♡.157.236) 작성일오우!!! 상당히 괜찮네요- 그런데 옆에 프레임밑에 그래프 같은것은 무엇을 나타내는거죠? 그리고 크로스헤어가 악갼 불투명하던데 수정하고싶어요
HEN.LoVEis_1ST님의 댓글
HEN.LoVEis_1ST이름으로 검색 아이피 (222.♡.206.86) 작성일
저 이거 *.CFG 화일로 만들어주시면 안되요?
이렇게 해 놓으니까 잘 모르겠어요!
좋은일 하셨네요!
^7[^2BTG^7]^0맥심님의 댓글
^7[^2BTG^7]^0맥심이름으로 검색 아이피 (221.♡.157.236) 작성일앗 붙여쓰기였군요~ 붙여쓰기라면? 흠 원래 파일에다가 맨 밑에 추가 하면 되나요?
[^NKGJ^0]^AD-Day님의 댓글
[^NKGJ^0]^AD-Day이름으로 검색 아이피 (220.♡.212.86) 작성일복사해서 같다 붙이면 알아서 수정됩니다... 근데... 이동시 화면 떨림 그거 어떻게 수정하나요? 앉아서 이동할때 화면이 흔들려서 조준하기 힘들다는... ㅠ,.ㅠ
^1SheN@nDoah님의 댓글
^1SheN@nDoah이름으로 검색 아이피 (61.♡.37.3) 작성일
이거 옛날에
원맨쇼라는 분이 만든 궁극의 컨픽 이티용인가요?